Rests & Breaks

Rests

A short rest which takes 4 hours and can be taken while sleeping or relaxing. Nothing may be done during a Rest which would require a die roll. At the end of the Rest regain Toughness equal to 2 + A Party Member’s Relevant Healing Skill * 2. Some racials and traits may trigger during a Rest. You can take any number of Rests you like during a day and they can be taken back to back.

Breaks

A long break from strenuous activity that takes 24 Hours of time spent sleeping or relaxing. Nothing may be done during a Break which would require a die roll. At the end of the Break regain full Toughness and note having taken a Break against each of your active Wounds. Some racials and traits may trigger during a Break.