Spiritual Weapons

Crystal, RES, 1 Handed. Range: Close

1 Power1 Power5 Power6 Power6 Power6 Power
3 Rebound2 Rebound1 Rebound1 Rebound

Blood Amber Crystal, RES, 1 Handed. Range: Close

2 Power3 Power6 Power7 Power7 Power10 Power
3 Rebound2 Rebound1 Rebound1 Rebound2 ReboundThirst

Thirst: The crystal demands blood. On your next turn you must feed it large quantities of blood, or it will drink your own, inflicting 4 Shred.

Optics, CNT, 1 Handed. Range: Close

1 Power2 Power4 Power5 Power6 Power7 Power
2 Rebound1 Rebound

Cultic Sigil, CNT, 1 Handed.

2 Power4 Power5 Power6 Power6 Power7 Power
3 Rebound2 Rebound1 Rebound2 Rebound